setGameScore
suspend fun <Error class: unknown class>.setGameScore(userId: <Error class: unknown class>, score: Long, chatId: <Error class: unknown class>, messageId: <Error class: unknown class>, force: Boolean = false, disableEditMessage: Boolean = false)
suspend fun <Error class: unknown class>.setGameScore(user: <Error class: unknown class>, score: Long, chatId: <Error class: unknown class>, messageId: <Error class: unknown class>, force: Boolean = false, disableEditMessage: Boolean = false)
suspend fun <Error class: unknown class>.setGameScore(userId: <Error class: unknown class>, score: Long, chat: <Error class: unknown class>, messageId: <Error class: unknown class>, force: Boolean = false, disableEditMessage: Boolean = false)
suspend fun <Error class: unknown class>.setGameScore(user: <Error class: unknown class>, score: Long, chat: <Error class: unknown class>, messageId: <Error class: unknown class>, force: Boolean = false, disableEditMessage: Boolean = false)
suspend fun <Error class: unknown class>.setGameScore(userId: <Error class: unknown class>, score: Long, message: <Error class: unknown class><<Error class: unknown class>>, force: Boolean = false, disableEditMessage: Boolean = false)
suspend fun <Error class: unknown class>.setGameScore(user: <Error class: unknown class>, score: Long, message: <Error class: unknown class><<Error class: unknown class>>, force: Boolean = false, disableEditMessage: Boolean = false)
suspend fun <Error class: unknown class>.setGameScore(userId: <Error class: unknown class>, score: Long, inlineMessageId: <Error class: unknown class>, force: Boolean = false, disableEditMessage: Boolean = false)
suspend fun <Error class: unknown class>.setGameScore(user: <Error class: unknown class>, score: Long, inlineMessageId: <Error class: unknown class>, force: Boolean = false, disableEditMessage: Boolean = false)